If you can get top and down its even better. This contains a mainly frontal view, side view and back view. Now when you start up your program ready to make an acurate 3d file you will need blueprints. 3d modeling for pepakura (in blender but good for all programs) (this is no joke, video tutorials are really helpfull)ģ. Sketchup (free but I dont really advise it, bug good enough for weapons in pep) First you might want to pick a program that suits you the most. Unhide the modifier to see how it looks, then go back and crease/uncrease more edges as needed.So you want to get involved into 3d modeling? Here is the solution.To uncrease an edge, you would select it and type "-1.0" instead.Crease the edges by pressing "Shift + E" then type "1.0" and press "Enter".If you have edges that aren't selected that you want creased, hold "Shift" and click them to select them. If you have edges marked "sharp" that you don't want selected, while holding "Shift" click on them to deselect them.This is a good starting point before manual selection. It does not have to be perfect as we can add or remove more in a moment. Play with the sharpness threshold until it looks like it has most of the important edges.An easy way to do this is by going to "Select > Sharp Edges." This will select all edges with a sharp angle. Now select the edges you want to crease.You can do this by clicking the eyeball icon. Start off by temporarily disabling the Subdivision Surface modifier.To prevent this, we need to tell it which edges we want to preserve by creasing them. Blender's smoothing algorithm will, by default, round off all edges.
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